Shaman's Crossing  by Robin Hobb Publisher: Eos, 2005 This book is part of the series: The Soldier Son Trilogy
Thorough World-Building Opens Soldier Son TrilogyBy William R. Stott
Shaman's Crossing, the first novel in Robin Hobb's Soldier Son series,
is the story of Nevarre Burvelle and his attempt to find his place in the world.
As the second son of a newly risen battle lord, that place is supposed to be
pretty well predetermined. Second sons are soldier sons, and from the time he was
a boy, Nevarre's father has drilled into him the ideas of honor, responsibility
and respect for authority in order to prepare him for that role.
Nevarre very much wants to please his father in everything he does--so much so
that he scarcely makes a decision without first thinking whether his father would
approve. At times, Hobb seems to belabor this point, and the result is that
Nevarre comes accross as naive, unworldly and uncertain about himself.
This novel is narrated by Nevarre, and most of the "action" takes place in his
head. For the most part, Nevarre is a likeable character, but his constant
questioning of his own thoughts and actions makes him somewhat annoying. Of
course, this novel is about Nevarre's struggle to figure out who he is, and so
some of this wishy-washiness is necessary.
To her credit, Hobb has been thorough in her world-building. The Gernians
(Nevarre's people) do not possess magic. They are engineers, farmers, builders
and fighters. They possess firearms and iron tools, while the plainspeople, whose
lands the Gernians have recently taken over, are a simple, nomadic people who
live off the land. Their magic, though powerful, is easily dispelled by the
Gernians' iron.
Then there are the Specks, a mysterious and very magical non-human race that
dwells in the forests and mountains to the East. The Specks are resisting the
progress of the Gernians in their attempt to build a road through the mountains
to the sea.
Nevarre's father wants him to become an officer and rise quickly through the
ranks of the king's cavalla (cavalry), but he sees early on that Nevarre lacks
the leadership skills that he will need. So he hires one of the plainsmen to take
Nevarre into the wild, hoping that his son will learn to stand up for himself. As
it turns out, the plainsman is a powerful shaman, and he ends up using Nevarre
for his own purposes. The plainsman leads Nevarre into a sort of magical
dream-world, where Nevarre has a life-changing magical experience.
But despite this experience, Nevarre is quickly pulled back into his father's
world. Also, in spite of Hobb's thorough world building and the interesting
fantasy elements she's developed, she spends most of the novel focusing on the
mundane. Before long, Nevarre is shipped off to the Cavalla academy, where he's
to learn how to be an officer. Most of the novel takes place at the academy,
where Nevarre struggles to fit into his father's world.
We see Nevarre eating meals, attending classes, doing homework and writing
letters. We learn about his professors and his fellow students. He develops
camaraderie with some, enmity with others. At school, he still struggles to fit
in, both among his peers and in the eyes of many of the cavalla officers who are
his instructors.
By the end of the novel, many of the fantasy elements come back into play, and
Nevarre is forced to return to the dream-world and--finally--stand up for
himself.
If you are used to fantasy novels with a lot of action, this may not be the
novel for you. If you are looking for a hero's quest with lots of magic and
powerful enemies and monsters and so forth, you'll probably want to keep looking.
On the other hand, if you're looking to immerse yourself in another world and you
want to know and understand its peoples, cultures, religions and politics,
Shaman's Crossing has a lot to offer. Although its pace is relatively
slow, those who stick with this book will probably be rewarded.
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